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I hope we can keep some traditions alive as we move on to this new world. I propose one that I think really helped keep us all bonded. End of Test Parties. What things do you think would be good to bring with us?
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hey serenity! first, i'd recommend re-titling to be "Glitch Traditions" or something of the sort... the forums are not limited to just us Glitchen :)a few traditions i'd like to see:*) end of test parties (like you said)*) "naked" train runs around the world*) some sort of music or other event that happens just prior to game shutdown during alpha*) some sort of special "gift" to alpha and beta testers
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When you say "end of test parties", do you mean gathering inside the game to have a party, or a real-world party?
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In game :)
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And did you have gaming/testing "sessions", for a couple of hours or something? With music and a party at the end? Am I getting the picture here?
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Test sessions varied from a few hours to a few days depending on how much content was available, how things were running, and what we broke. Parties were organized by players and frequently announced in the forums, so all who wanted to could attend.
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So we wouldn't have to do anything? Works for me! ;)Seriously, though, that might be a great time to show off our first buskers and such, doncha think?
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That's the idea. The last thirty minutes or hour we would gather in one place and say our 'see ya soons'. The devs/staff would come and party with us. It was very cool and a way to celebrate a great test.
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:-bd Definitely, Tnara!
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Buskers sound cool! End of test parties were a great way to build the community spirit, catch up with old friends and meet new friends.
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Yep, T'nara, I wasn't in the early part of Alpha during the testing phases, but I believe that's what Piece is referring to. (ETA Whoops, you guys beat me to it while I was typing this out...lol! :D)I'd like to extend a deep and sincere thank you to T'nara and the staff here at magefaire for giving us all such a warm welcome! As yet another Glitchen refugee (and a Faunasphere refugee prior to that) I am grateful for the touching and heartwarming gestures the dev team has made, in the heartfelt blog post and in opening these forums so that we have a new place to gather when Glitch shuts down. Thanks guys, we love you too!Along these lines and in the context of "Glitch Traditions," one thing I loved about Glitch was the sense of community that was shared between devs and players. Magefaire obviously has a team of caring and involved devs, so I'm glad that tradition is continuing and I'm looking forward to getting to know you and to continuing the friendships I made on Glitch.Another aspect of Glitch that I enjoyed was the light-hearted sense of humor that brought a fun and playful aspect to the game. I'd love to see some quirky, tongue-in-cheek incantations and such here in magefaire...maybe some friendly "pranking" types of spells that would expire after a certain period of time, like in miramagia?Magefaire looks to be a wonderful game...can't wait to see what you guys have been working on, and looking forward to reconnecting with friends and making new ones. Happy New Year all!
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Having an active forum is certainly one tradition I'm very happy to know will continue post-Glitch! Thank you, Mage Faire folk. You're making us Glitch refugees feel very welcome!
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I loved the way Glitch was so inclusive and I hope that continues here and that we don't make non-Glitchen feel that they are missing out in any way!
The game hasn't even started yet (for us non-developers) and already I'm feeling at home!
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They where really fun those End of Test Parties. And the song......Goodnight Groddle (end of game song), think it´s a really good idea to "transfer" it here.
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Well, not the song......
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I’m on the run atm, so my input will be short and following only a very brief looking over the posts.1.) I’m all in for parties! And busking! :)2.) As for other traditions: how about some of us remember to follow the Glitch calendar so that we can celebrate Zilloween on its proper dates? :)
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For me, one of the best things about Glitch, was the fact that it encouraged you to go and find other players and help them out, give them things - by the quests we were assigned. There was nothing cuter/funnier/more whimsical than everyone shouting for a level 3-5 player in Global, and then when we found one everyone going and bombarding them with gifts! I think that that would be a great thing to encourage in the new game, without actually trying to make the new game Glitch as such?Hi everyone btw, and thanks for all the encouragement for us lonely Glitchens from the devs of this game :DEllezure (Glitch) x
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Hi guys. So nice to see fellow friends here.
I do love the idea of end of testing parties. More than happy to see them here. They were a great way to get to know people and staff. BUT and yes I have a but. This is not glitch. I loved, loved glitch and my heart was broken when it closed. I am sure we will all have ideas on what is great game content for Mage Farie and I am sure some of glitch will filter through [ how could it not with so many of us already sat out side the door] But this is not glitch, it is something new and already looks fabulas from an out side view anyway. I just hope I love this game for what it is. Not because it is glitchy. This has to be Mage Faire not glitch.
Saying all that I would still love a huggable way to great my fellow friends inside game ..just sayin :) -
Heh, Ellezure, I had been thinking, and just came back in to suggest that a Glitch tradition that we should continue is that of Random Kindness.Regardless of whether or not there is a spell for such a thing, I will endeavor to practice it when I play.Thanks again, to the devs of Mage Faire. I can't wait to explore this world!
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I totally agree Misha, I sort of tried to say that in my post also, that although it would be nice to keep some traditions, it is a new game, and hopefully we will make new traditions, and Mneme, great minds think alike ;) x
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Exactly Misha, and why I stopped at EOT parties.
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I look forward to seeing what new traditions we can come up with. This is not Glitch, and we can't make it be Glitch - but we can continue the wonderful kindness and helpfulness to all players. OK, and fun parties at the end of each test or for no reason at all. =)In the spirit of it being a different game, I'm going with the name of my rarely-played alt, Odd Won Out, rather than my main Glitch name of Zany Serendipity.Edited: To make my name more mage-like, I changed it to "Lotus the Odd Won Out".
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I love these ideas, and the underlying current of interacting as a community. That is what made Glitch unique from the other MMOG I have been in, our sense of community.
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Ditto what everyone else said - some way of conveying kindness/kind/fun thoughts on each other.
In Here Be Monsters there is no mechanism for this and so we see each other in world and are at a loss to what to do. I do hope there is a good global chat and messaging system as well to help fascilitate communication.
Other than that I am open to creating new traditions in addition to revamping old ones so they fit in with this games schematic.
So I guess what I am saying that we are a pretty resourceful lot. Just give us some open ended gaming tools to work with and we'll do the rest.
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I would DEFINITELY love some way to greet people, be it a hug, a hi sign, anything, splank? LOL :D
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Just give me the spells. I'll take care of making the dirty stuff. Tradition saved.
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Oh, yes, definitely some way to greet people in-game! And end-of-the-world parties, of course. We *do* love to party! I, too, look forward to establishing new traditions, but hope to preserve the spirit of Random Kindness even if there's no correlating spell. Gee, I'm impressed with this game's developers/staff for welcoming us so warmly and finding a way for us to keep in touch.
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Well, what I loved the most about Glitch was the open ended nature of the game play. One always felt as though he or she was discovering new things and always meeting players who could do cool stuff. I think as long as game play retains that open-ended, helpful nature, i.e. not driven by trying to herd players into "profitable" activities, then the best of traditions will emerge naturally.This seems like a fun concept. The developers seem to have the right vision in mind, a really interesting concept... So, bring on the alpha testing!
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Since I'm as shy in virtual worlds as I am in the physical world, the cooperative play in Glitch helped me meet people and feel like part of the community. E.g. "feats" that everyone in the world contributed to, some "quests" requiring small groups, and activities that offer increased rewards if shared with others.
Also (as has been mentioned in a comment on the Mage Faire blog) not having to choose a gender was great for we transgender folks.
I second/third/fourth/etc. end of the world parties and global/whole world chat.
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The sense of community was one of the best things about Glitch. It revolved around working together as opposed to everyone for themselves. I hope that is what this game will encompass as well. :)
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Like many others said, I liked how the game encouraged doing random acts of kindness and group activities.
In glitch, if you mined rocks in groups you got small benefits. I read there's harvesting and rituals so maybe it would be cool if you could do rituals with your guild or maybe harvesting groups. Of course, completely optional and a player should not feel forced to play in group to progress. -
Something we never got but we all hoped for were Group Halls. Also Group Chats, please. I dream of a place that my friends and I could build together. I am so excited about the part we will play in building this world. :D
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Oh, group halls... the test was superduperfun, but I was always crossing my fingers for them to finally appear every time there was an update.
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From the FAQ: "As social as you want it to be. You can socialize with other mages throughout the Faire, and you will be able to join (or form) guilds and circles. Each guild and circle will have its own chat channel and its own estate, and you’ll be able to join more than one of each. ""If you join a guild (or circle), one or more of your estates can be connected to the guild’s estate. Also, if you play Mage Faire Online with real-life family or friends, you will be able to connect estates of your Multiversas together if you like, to form a shared home."Sounds like they already planned just what the doctor ordered.
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Schweet! Thanks JW :)
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Having read everything I can on the site, it looks like many of the same features we all loved on Glitch will be available to us here. For me, one of the biggest draws to glitch was always the chat facilities which were very easy to use and switch between. Something I've seen on some games I've tried since is very poor chat methods where it's very awkward to switch channels, or where private chat is impossible, or where if you have multiple channels (say for example a global chat, and a private chat) open, you can't actually see if something is said in the one you're not using until you click on it - i.e. there's no notification that something is occuring there.
I'd therefore love to see that tradition continue here. If one can call it a tradition.
I do hope I'm picked for alpha testing hehe I'm actually really looking forward to giving this place a go and becoming a good mage :)
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*waves to all* Being connected to a guild estate and to other players... Love it!I agree if I could keep just a couple of things from Glitch it would be Random Kindness, Greetings and Parties. Many of my friendships in Glitch started with a RK or sharing a task. Even if I couldn't stop to talk right then I could quickly RK or hug my friend on the street as I bounced by.Tetro.. group rituals for mutual benefit... that sounds great!Gotta run.. Happy New Year! (party safe)
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Thank you all for the many suggestions so far! I can comment on a few already.* Regarding the request for ways to warmly greet friends in-world, here's a secret we had planned to keep until later. One of the fun, non-magical things in Mage Faire will be avatar "puppeteering". Among many other fun and funny things to do with this, mages will be able to puppeteer their own greetings, like waving and bowing. This will be the subject of an upcoming video.We might implement a "twirl your friend" greeting action, but we need to find a simple way to make sure it is consensual. Why? Because experience in other less friendly MMOs or Second Life-type worlds suggests that griefers would use this ability to repeatedly twirl strangers just to confine and annoy them. If any of those types of players do discover Mage Faire, we need to prevent them from disrupting our good times.* Group estates and group chat channels -- yes we are going to have them.* End of test parties -- why didn't we think of that? Sounds good to us!* Thank you all for accepting that we cannot and should not try to be an exact replica of Glitch. But we do hope and believe that you will help us recreate the amazingly warm and inclusive sense of community that Glitch fostered and that all of you brought to life there. And we look forward to the creation of many new and magical traditions as well!
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Awesome Orrick! Will you let me twirl you? I can appreciate wanting to make it consensual. I wouldn't twirl just anyone. Glitch will be in our hearts forever and i will have lots of room for new traditions with Mage Faire, like twirling. It's so kind of you to listen to us.
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Up and running :-)
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Live Help chat! But manned by Mages who have been given permission to be more explicit in their answers, because I do not find hints helpful ... only frustrating.
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Greetings! I had the great honor and pleasure of working on several unique programs that acted as a bridge between players and developers. Egotistically, I think these were part of what made the game special, and so I'll talk a little bit about them here:As greeters, we were volunteer players who acted as the first face of the game to the newly imagined Glitches, and we made sure that face was as friendly, nutty, creative and fun as the game was. It was also a way to address specific connection, language and access issues that the automated tutorial couldn't. It set the stage for new players to feel comfortable approaching others in-game, and gave them a stable and secure base relationship to begin their explorations.As guides, we staffed the Live Help channel, and helped answer some of the many questions that new (and experienced) players had. We were able to take some of the pressure off the devs so they could deal with the more complicated help cases and stomp the bugs, but still maintain the game's well-deserved reputation for excellent player support and communications. While we couldn't fix everything, we often could at least get the problem identified and pointed the right direction for resolution. We were also able to gather data about and zero in on problems, spread information about new content, and set a tone of whimsy and comfort instead of confusion and panic when things went crazy.Both programs were well-supported by Tiny Speck, and gave the players a sense of ownership and investment that was unprecedented in the MMO world. The level of personal connection between players and developers was one of the things that really made the Glitch community special.Things like parties and RK were fun... but it was the fostering of intelligent, creative, cooperative, collective fun that lifted Glitch above the rest, while leaving space for the grinder and the loner to progress in their own private world if they liked. If you are serious about attracting that kind of player... "the gamer that listens to NPR"... then I'd encourage you to read everything that Stewart Butterfield wrote, read the books he recommends (starting with The Grasshopper), and digest the articles lamenting the demise of Glitch. Figure out what he did right... and then figure out what he did wrong, and fix it.If you build it, the Glitchen will come. Good luck, we are rooting for you!
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I'll miss Glitch but I'm getting really excited about Mage Faire! Can't wait for the testing to start! :)
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Glitch was my first time ever MMO. I was so new I didn't even know how to jump or move around. I wasn't sure I could even learn. But the greeters, the community of wonderful, helpful Glitchen, and most of all, the Live Help, made learning easy and fun. After a couple of days, I was fully invested and completely passionate about the game. I can say definitively that without all the help, I may not have ever really been hooked in. Live Help was the key, I think. They were always there, endlessly patient and if they didn't know the answer, they found it. I will never forget Little Poundcake, Lord Bacon and the others who made playing a joy instead of a frustration. If you can find a way to have 24 hour live help, you will make your game so much more accessible to a wider demographic and will have just that much more insurance that your game will succeed.
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Some form of random kindness, being rewarded for helping others, as others have said. The feats, goals accomplished together in groups, house parties, being able to greet each other (5555!!). But in a "Mage Faire" way rather than a "Glitch" way, if that makes any sense.
For me, the next-most exciting part of glitch was gender-neutrality. I could say my avatar was whatever gender I wanted (male, in this case) and still have him wear whatever clothing he wanted (skirts, in this case). I realize most people probably like gendered avatars, but perhaps a third genderless option might be possible, yes?
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Gender neutrality was wonderful. We were neither male nor female just Glitches. If you chose to run around naked you were just a Muppet. I read this will be a 'no adult content' game (not sure what those limits are - would really like to know) so hopefully it is within the bounds of the game's design to allow this option.
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Hello all!! Thank you for opening the forums!
Orrick_the_Mighty - couldn't you put in the programming a restricted number for the twists? Say, for instance, Mage 1 is restricted to twist Mage 2 only once (I'm definitely not a programmer but have worked with them).
While I do miss Glitch I must say that this game is called Mage Faire and should be built according to how the programmers initially wanted it. After each test we can give our input on how the game functions. Not saying that there can't be some suggestions based on other games we've played but let's not try to make this Glitch.Not trying to rock the boat, I just don't want the developers to think they will have a Glitch revolt if things aren't the Glitch way. :) -
Friendliness and co-operation, the Community spirit, are the only traditions that need to be continued. Ur is gone and we musn't think that this will be Glitch under a new guise. This land (does it have a name, if so I've missed it, sorry) isn't Ur and we shouldn't expect, or want it to be.That said what better way to keep and foster the Glitch Community spirit than EoT, in world, parties.
Greetings, Mage!
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